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 SHOT LIST

SHOT 1: LS of sarcophagus (not visible during title sequence), starts framed as a MS of torch. Sound queue of echoing, distant footsteps travelling away from viewer and the crackling of the fire. Camera hangs first by flickering torch for title sequence. Mysterious music begins as title fades away. Dissolve in the rest of the hallway and begin slow zoom forward. Camera jumps abruptly forward twice, maintaining a steady, slow zoom in between jumps at it travels down the length of the hallway. Cross dissolve to shot 2. FX: Torch flame (Houdini Pyro). Duration: 9 seconds.

SHOT 2: CU of sarcophagus. Sound queue of ominous thumps, echoes of water dripping, and stone scraping against stone. Slow diagonal pan upwards to the top of the sculpted front. The sarcophagus is worn and old, thoroughly chipped and cracked on the surface, but obviously ornate when it was constructed. In the background are broken lanterns, shattered vases, and a smattering of abandoned coins. Cut to shot 3. Duration: 5 seconds.

SHOT 3: MS, locked-off shot of camera close to ground and tilted upwards so the sarcophagus is fully visible. The top of the sarcophagus pushes outward and falls diagonally away from the camera to the ground, revealing the mummy inside. Sound queue of stone scraping and deep, echoing thud of the front of the sarcophagus hitting the ground. Cut to shot 4. FX: Dust curling outward from sarcophagus movement (Houdini Smoke). Duration: 4 seconds.

SHOT 4: MS of mummy. Very slow zoom towards the mummy as the bone wings unfurl. Abruptly, the eyes open, and they are made of indigo gemstones. Directly following that, camera flies forward quickly for an ECU of the eyes at the same time as the mummy begins to move towards the viewer. The screen cuts to black and the credits roll. Sound queues for wing movement, sound of wind rushing, and other eerie sound effects for mummy. FX: Remaining dust clouds from previous shot dissipate (Houdini Smoke). Duration: 4 seconds.

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